The same stands with Berserk Musou, as much as I’d like it to be otherwise, but that’s not to say the game doesn’t have other aspects that make it stand out. This has always been one of the most polarizing aspects of the Musou series, in that battles can often go on for upwards of 20 or 30 minutes each, repeating nearly the same actions the whole time, often starting to feel tedious and unfulfilling. Berserk does nothing to change this formula, so if you’ve ever played a Musou game, you’ll probably have a good idea of what to expect here. As you destroy more enemy commanders, you take over sections of the map until you’ve taken over the entire map or fulfilled another unique objective to end the battle. I suppose you could even argue that Berserk was probably one of the biggest inspirations for the Musou series, since Berserk preceded Musou by almost a decade.Ĭould this pairing be the “perfect match” that it seems to be at first glance? Let’s take a look to see if these two worlds merge together in harmony or in chaos.įor those unfamiliar with the Warriors/Musou games, the gameplay consists of hack and slash style 3rd-person gameplay with your character taking on entire armies of your enemies while seeking total control of the battlefield. Dynasty Warriors/Samurai Warriors) which seems to be a perfect fit, given that the Musou series has always been about one character taking down entire armies of enemies, much like Guts in Berserk. This has finally been seemingly rectified in 2016 with the recent release of Berserk Musou, which had been claimed by the developers to feature almost all of the story from the manga in one game, making up for lost time, in a sense.īerserk Musou takes the world of Berserk and combines it with the world of the Musou series (or Warriors outside of Japan, i.e. If you’re aware of Miura Kentaro’s famous manga series, Berserk, you probably know that the series has the perfect world and style that would make for great action video games, yet even as the series is approaching nearly 30 years since it’s debut, we’ve only seen two games thus far, and one of them was never even released outside of Japan. Platforms: PS4 (Reviewed) PS3, PS Vita, PC Release Date: October 27th, 2016 (Japan) February 21st, 2017 (US, Europe)
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